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Sunday, March 13, 2005

EA GAMES

Okay,

People may be thinking, "You are talking about EA GAMES, what does EA GAMES have to do with superheroes?" or "EA GAMES is doing something superheroes, let them just stick with what they do best, sports."

Well, to answer both scenarios, yes EA GAMES is doing a superhero video game, it's SUPERMAN. Second, give them a chance, they are the same people that came up with Bond games. Some are good, some well, I won't dive into it.

If you go to their big daddy site Tiburon, you can check out information, along with job opportunities for helping SUPERMAN the game come to life.

Probably the biggest reason I wrote this was to get comments from John and other of my video game buddies. Especially on this.

Superman games have been lacking, seriously in the good games department, last time I played a good SUPERMAN game was when I had the new version of the Sega Genesis, with the Death and Life of Superman. I enjoyed it, but, I never got to finish because there was no save mechanism, that sucked. I was at the last level, and then I had to turn it off. Eight hours gone from my life.

I'm going to give EA a chance, what can it hurt. From what I know, it will be based off the movie. Does that mean we will have the actors doing the voices? I really really hope so. I mean, can you just see Kevin Spacey be all Lex Luthor and hear his voice. Or you see Kevin Spacey and get some campy voice, that would suck.

Now, a few things I would like to see with this game:

Number 1: It needs to be awesome. That just makes sense.

Number 2: It can't be campy, it needs to be detailed through out the whole game. Unique details of Metropolis, from the Daily Planet to Luthor Towers to street corners.

Number 3: If it's going to be like Spider-Man 2, cool, just watch it with the Spider-Man style. Let the dude fly, Spider-Man has to watch himself while falling, if Superman falls to the ground, he won't be hurt, there should be a big dent in the ground. That would be awesome. It's one of the few things I saw on Spider-Man 2, so that's what I remember.

Number 4: It's Superman, if someone shoots him, you better not lose energy.

Number 5: Make the characters look believable. Take the Bryan Singer (yes that's how it's spelled Bryan Singer) approach, "Get ready to believe, again." Make the characters as close to real as possible. It's EA, they do great stuff with character design, especially in their football games (MADDEN and NCAA). I hope Bryan Singer is doing that. It was in Donner's day, "Believe a Man can fly," or something cool like that.

Number 6: Learn from Atari's Superman: Man of Steel game. It was really easy, I beat in what guys, three or four days? Thanks for the game by the way.

Number 7: Learn from Atari's game: Once the game is beat, have the free roam part of the game, where you can fly around. Make the space of the town much much bigger than the Atari game. You could only fly so far. Give Superman all of Metropolis, game systems can handle this. Why I say this, and I know no one will read it from the company. Oh well.

Number 8: Learn from Atari's game: The graphics were cartoonish. Don't do that with this new game. It needs to be somewhere along the lines of Spider-Man and the new Batman Begins game coming out. Only difference, Metropolis is a lot brighter in color, because it's a happy, feel good town, not Gotham.

Number 9: Wow, talk about a lot of stuff. Make the buttons easy to use, especially for XBOX and PS2, I don't care about Gamecube, blah. My friends have XBOX and PS2. Don't make it so many buttons just to get a punch or to fly.

Number 10: Make the movies section, really really good, no stupid movies.

That's it.

John and other friends, post your thoughts.

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